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DbgWaitForMultipleObjects

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

In a debug build, this function waits for the current time-out or the array of handles to become signaled, whichever comes first. In other builds, this is treated as a call to the Win32 WaitForMultipleObjects function, with an INFINITE time-out.

Syntax

DWORD WINAPI DbgWaitForMultipleObjects(
  DWORD nCount,
  CONST HANDLE* lpHandles,
  BOOL bWaitAll
);

Parameters

  • nCount
    Number of entries in the lpHandles array.
  • lpHandles
    Array of HANDLE values.
  • bWaitAll
    TRUE if all handles in the array must become signaled to satisfy the wait. FALSE if any one handle can satisfy the wait.

Requirements

Windows Embedded CE Windows CE 2.12 and later
Windows Mobile Windows Mobile Version 5.0 and later
Note Microsoft DirectShow applications and DirectShow filters have different include file and Library requirements
For more information, see Setting Up the Build Environment, Version 2.12 requires DXPAK 1.0 or later

See Also

Concepts

Wait Debugging