IDirectDrawVideo::CanUseOverlayStretch
A version of this page is also available for
4/8/2010
This method determines whether the renderer will check overlay restrictions.
Syntax
HRESULT CanUseOverlayStretch(
long* UseOverlayStretch
);
Parameters
- UseOverlayStretch
Set to OATRUE if the renderer can use overlay stretching; otherwise, set to OAFALSE.
Return Value
Returns an HRESULT value.
Remarks
For a description of overlay stretching, see IDirectDrawVideo::UseOverlayStretch.
Requirements
Windows Embedded CE | Windows CE 2.12 and later |
Windows Mobile | Pocket PC for Windows Mobile Version 5.0 and later, Smartphone for Windows Mobile Version 5.0 and later |
Note | Microsoft DirectShow applications and DirectShow filters have different include file and Library requirements For more information, see Setting Up the Build Environment, Version 2.12 requires DXPAK 1.0 or later |