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D3D Create Device

Windows Mobile SupportedWindows Embedded CE Not Supported

8/28/2008

This code sample is named tut01_createdevice. It is the first in a series of tutorials on using Direct3D Mobile. It demonstrates how to create a Direct3D object, and use it to clear the window.

Feature Area

Relevant APIs

Usage

To run the code sample

  1. Navigate to the solution file (*.sln), and double-click it. By default, the solution file is copied to the following folder:

    C:\Program Files\Windows Mobile 6 SDK\Samples\PocketPC\CPP\win32\directx\d3dm\tutorials\tut01_createdevice

    Microsoft Visual Studio 2005 launches and loads the solution.

  2. Build the solution (Ctrl+Shift+B).

  3. Deploy the solution (F5).

Development Environments

Pocket PC SDK: Windows Mobile 6 Professional SDK 

Development Environment: Visual Studio 2005.

ActiveSync: Version 4.5.

See Also

Reference

Concepts

Code Samples for Windows Mobile
D3D Vertices
D3D Matrices
D3D Dynamic Lighting
D3D Texture Mapping
D3D Fixed Point Data