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IInkStrokes::Add

4/8/2010

Adds an IInkStrokeDisp object to an existing IInkStrokes collection.

Syntax

HRESULT Add (
  [in] IInkStrokeDisp *stroke
);

Parameters

  • stroke
    Specifies the stroke to add to the IInkStrokes collection.

Return Value

HRESULT value Description

S_OK

Success.

E_POINTER

A parameter contained an invalid pointer.

E_OUTOFMEMORY

Cannot allocate IInkStrokeDisp handler helper object.

E_INK_EXCEPTION

An exception occurred inside the method.

E_INK_INCOMPATIBLE_OBJECT

IInkStrokeDisp* does not point to a compatible IInkStrokeDisp object.

E_INK_MISMATCHED_INK_OBJECT

The IInkDisp object of the IInkStrokeDisp being added does not match the IInkDisp object of the IInkStrokes collection.

Remarks

Note

The stroke must already exist within the IInkDisp object, and cannot belong to another IInkDisp object. Also, this method does not copy or otherwise alter the IInkDisp object, but merely adds this stroke to the collection.

Use this method to add one stroke to an IInkStrokes collection. To add one collection of strokes to another, use the IInkStrokes::AddStrokes method.

Requirements

Header msinkaut.h
Windows Embedded CE Windows CE 5.0 and later
Windows Mobile Windows Mobile 6 Classic and later, Windows Mobile 6 Professional and later

See Also

Concepts

Windows Mobile Ink Reference