IInkOverlay::SetWindowInputRectangle
4/8/2010
Sets the window rectangle, in pixels, within which ink is drawn for the IInkOverlay control.
Syntax
HRESULT SetWindowInputRectangle (
[in] IInkRectangle *windowRectangle
);
Parameters
- windowRectangle
The IInkRectangle, in window coordinates, on which ink is drawn.
Return Value
HRESULT value | Description |
---|---|
S_OK |
Success. |
E_POINTER |
A parameter contained an invalid pointer. |
E_INVALIDARG |
The rectangle coordinates are invalid (for example, width/height of 0). |
E_INK_COLLECTOR_BUSY |
Cannot update mappings while in the middle of a stroke. |
E_INK_EXCEPTION |
An exception occurred inside the method. |
E_INK_OVERLAPPING_INPUT_RECT |
The window input rectangle overlaps with the window input rectangle of an enabled InkCollector. |
Remarks
The E_INK_OVERLAPPING_INPUT_RECT error is returned if the window input rectangle of an enabled ink collector overlaps the window input rectangle of another enabled ink collector.
Note
Overlap can occur without an error as long as only one of the input rectangles is enabled at any known time.
By default, the window input rectangle is set to {0,0,0,0}. This default rectangle maps to the size of the entire window.
To reset the window input rectangle to its default behavior (an empty rectangle with coordinates {0,0,0,0}), pass {0,0,0,0} in the call to SetWindowInputRectangle, and not NULL.
You cannot pass in a rectangle where the value of the IInkRectangle::Right property is less than the value of the IInkRectangle::Left property; or where the value of the IInkRectangle::Bottom property is less than the value of the IInkRectangle::Top property. For example, a rectangle with parameters of {500, 500, 400, 400} is not valid.
Warning
If you set the window input rectangle to overlap a splitter control or the borders of the window, unpredictable results may occur when the window is resized.
Note
Calling this method within certain message handlers can result in the underlying function being re–entered, causing unexpected results. Take care to avoid a reentrant call when handling any of the following messages: WM_ACTIVATE, WM_PAINT; WM_SYSCOMMAND if wParam is set to SC_HOTKEY or SC_TASKLIST; and WM_SYSKEYDOWN (when processing Alt-Tab or Alt-Esc key combinations). This is an issue with single–threaded apartment model applications.
Requirements
Header | msinkaut.h |
Windows Embedded CE | Windows CE 5.0 and later |
Windows Mobile | Windows Mobile 6 Classic and later, Windows Mobile 6 Professional and later |