InkCollectorEventInterest
4/8/2010
Defines values that are used to specify whether an event occurred on an ink collector such as the IInkOverlay control and, if so, which event fired. To get the status of a given event, call the IInkOverlay::GetEventInterest method. To set the status of a given event, call the IInkOverlay::SetEventInterest method.
Syntax
enum InkCollectorEventInterest {
ICEI_DefaultEvents = -1,
ICEI_Stroke = ICEI_DefaultEvents + 1,
ICEI_MouseDown = ICEI_Stroke + 1,
ICEI_MouseMove = ICEI_MouseDown + 1,
ICEI_MouseUp = ICEI_MouseMove + 1,
ICEI_DblClick = ICEI_MouseUp + 1,
ICEI_AllEvents = ICEI_DblClick + 1
} InkCollectorEventInterest;
Elements
- ICEI_DefaultEvents
Specifies that the ink collector is interested in the IInkOverlay::Stroke event.
- ICEI_Stroke
Specifies that a new stroke is drawn.
- ICEI_MouseDown
Specifies that the mouse pointer is over the object and a mouse button is pressed.
- ICEI_MouseMove
Specifies that the mouse pointer is moved over the object.
- ICEI_MouseUp
Specifies that the mouse pointer is over the object and a mouse button is released.
- ICEI_DblClick
Specifies that the IInkOverlay object was double–clicked.
- ICEI_AllEvents
Specifies that the ink collector recognizes all events.
Requirements
Header | msinkaut.h |
Windows Embedded CE | Windows CE 5.0 and later |
Windows Mobile | Windows Mobile 6 Classic and later, Windows Mobile 6 Professional and later |