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ISpRecognizerLite::Playback

4/8/2010

This method plays back the associated voice sample to the user.

Syntax

HRESULT  Playback (
  SPRECOGNITIONMETHOD eRM,
  SPTYPEHEADER* psth,
  IUnknown* pUnk
);

Parameters

  • eRM
    [in] Identifies which recognition method should be used.
  • psth
    [out][in] Pointer to information which identifies the pattern to be played back.

    Recognition method SPTYPEHEADER type

    SPRM_VOICETAG

    SPT_DWORD

  • pUnk
    [in] Pointer to a client callback interface. This parameter is currently NULL and ignored.

Return Value

Value Description

S_OK

Success

E_ABORT

The operation was cancelled by a call to the CancelProcessing function.

E_ACCESSDENIED

Unable to access stored training samples.

E_INVALIDARG

The operation failed because there were one or more invalid arguments.

SPERR_DEVICE_BUSY

The wave device was busy.

SPERR_ENGINE_BUSY

The operation failed because the engine was busy servicing another request.

SPERR_NO_WORD_PRONUNCIATION

The required training has not been completed.

SPERR_NOT_FOUND

The tag or key identifier that was passed in was not valid.

SPERR_SR_ENGINE_EXCEPTION

General exception from the engine.

SPERR_UNINITIALIZED

The operation failed because the engine was not properly initialized.

Otherwise, it returns an appropriate failure code from the return code list.

Requirements

Header itspeech.h
Windows Embedded CE Windows CE 3.0 and later
Windows Mobile Smartphone 2002 and later

See Also

Reference

ISpRecognizerLite