How to: Simplify Animations by Using Child Timelines
This example shows how to simplify animations by using child ParallelTimeline objects. A Storyboard is a type of Timeline that provides targeting information for the timelines it contains. Use a Storyboard to provide timeline targeting information, including object and property information.
To begin an animation, use one or more ParallelTimeline objects as nested child elements of a Storyboard. These ParallelTimeline objects can contain other animations and therefore, can better encapsulate the timing sequences in complex animations. For example, if you are animating a TextBlock and several shapes in the same Storyboard, you can separate the animations for the TextBlock and the shapes, putting each into a separate ParallelTimeline. Because each ParallelTimeline has its own BeginTime and all child elements of the ParallelTimeline begin relative to this BeginTime, timing is better encapsulated.
The following example animates two pieces of text (TextBlock objects) from within the same Storyboard. A ParallelTimeline encapsulates the animations of one of the TextBlock objects.
Performance Note: Although you can nest Storyboard timelines inside each other, ParallelTimelines are more suitable for nesting because they require less overhead. (The Storyboard class inherits from the ParallelTimeline class.)
Example
<Page xmlns="https://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="https://schemas.microsoft.com/winfx/2006/xaml">
<Canvas >
<!-- TextBlock with text "ParallelTimelines are..." that gets animated. -->
<TextBlock Name="FirstTextBlock" Canvas.Top="30" Canvas.Left="300" FontSize="24" >
ParallelTimelines are...
<TextBlock.RenderTransform>
<TransformGroup>
<SkewTransform x:Name="FirstTextBlockSkew" CenterX="25" CenterY="25" AngleX="0" AngleY="0" />
</TransformGroup>
</TextBlock.RenderTransform>
</TextBlock>
<!-- TextBlock with text "Useful" that gets animated. -->
<TextBlock Name="SecondTextBlock" Opacity="0" Canvas.Top="30" Canvas.Left="585" FontSize="24" >
Useful
<TextBlock.RenderTransform>
<TransformGroup>
<SkewTransform x:Name="SecondTextBlockSkew" CenterX="25" CenterY="25" AngleX="0" AngleY="0" />
<ScaleTransform x:Name="SecondTextBlockScale" CenterX="0" CenterY="24" />
</TransformGroup>
</TextBlock.RenderTransform>
</TextBlock>
<!-- Event Trigger that controls all animations on the page. -->
<Canvas.Triggers>
<EventTrigger RoutedEvent="Canvas.Loaded">
<BeginStoryboard>
<Storyboard>
<!-- "ParallelTimelines are..." fades into view. -->
<DoubleAnimation Storyboard.TargetName="FirstTextBlock"
Storyboard.TargetProperty="Opacity" Duration="0:0:2" From="0" To="1" />
<!-- "ParallelTimelines are..." skews to the left. -->
<DoubleAnimation Storyboard.TargetName="FirstTextBlockSkew"
Storyboard.TargetProperty="AngleX" Duration="0:0:1" BeginTime="0:0:2" From="0" To="45" />
<!-- This ParallelTimeline contains all the animations for the TextBlock with the text
"Useful" in it. This ParallelTimeline begins 4 seconds after the Storyboard timeline begins and all child
animations begin relative to this parent timeline. -->
<ParallelTimeline BeginTime="0:0:4">
<!-- "Useful" fades into view. -->
<DoubleAnimation Storyboard.TargetName="SecondTextBlock"
Storyboard.TargetProperty="Opacity" Duration="0:0:2" From="0" To="1" />
<!-- "Useful" slides in from the right. -->
<DoubleAnimation Storyboard.TargetName="SecondTextBlockSkew"
Storyboard.TargetProperty="AngleX" Duration="0:0:2" From="90" To="180" />
<!-- "Useful" skews to the right. -->
<DoubleAnimation Storyboard.TargetName="SecondTextBlockSkew"
Storyboard.TargetProperty="AngleX" BeginTime="0:0:3" Duration="0:0:0.2" From="0" To="-60" />
<!-- "Useful" Gets taller. -->
<DoubleAnimation Storyboard.TargetName="SecondTextBlockScale"
Storyboard.TargetProperty="ScaleY" BeginTime="0:0:3" Duration="0:0:0.2" From="1" To="3" />
</ParallelTimeline>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Canvas.Triggers>
</Canvas>
</Page>
See Also
Tasks
How to: Specify HandoffBehavior Between Storyboard Animations