IDirect3D9Ex::CreateDeviceEx
IDirect3D9Ex::CreateDeviceEx
Creates a device to represent the display adapter.
HRESULT CreateDeviceEx( UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, D3DDISPLAYMODEEX* pFullscreenDisplayMode, IDirect3DDevice9Ex** ppReturnedDeviceInterface );
Parameters
- Adapter
Ordinal number that denotes the display adapter. D3DADAPTER_DEFAULT is always the primary display adapter. - DeviceType
Member of the D3DDEVTYPE enumerated type that denotes the desired device type. If the desired device type is not available, the method will fail. See D3DDEVTYPE. - hFocusWindow
The focus window alerts Direct3D when an application switches from foreground mode to background mode. - BehaviorFlags
Combination of one or more options that control device creation. For more information, see D3DCREATE. - pPresentationParameters
[in, out] Pointer to a D3DPRESENT_PARAMETERS structure, describing the presentation parameters for the device to be created. If BehaviorFlags specifies D3DCREATE_ADAPTERGROUP_DEVICE, pPresentationParameters is an array. Regardless of the number of heads that exist, only one depth/stencil surface is automatically created. See D3DPRESENT_PARAMETERS. - pFullscreenDisplayMode
[in, out] The display mode for when the device is set to fullscreen. See D3DDISPLAYMODEEX. - ppReturnedDeviceInterface
[out, retval] Address of a pointer to the returned IDirect3DDevice9Ex Interface, which represents the created device.
Return Values
This method returns S_OK when rendering device along with swapchain buffers are created successfully. D3DERR_DEVICELOST is returned when any error other than invalid caller input is encountered.