TRIGGER
The TRIGGER structure indicates an action to be taken by the driver at a specified time.
typedef struct _TRIGGER {
BOOL TriggerActive;
BYTE TriggerType;
BYTE TriggerAction;
DWORD TriggerFlags;
PATTERNMATCH TriggerPatternMatch;
DWORD TriggerBufferSize;
DWORD Reserved;
} TRIGGER,
*LPTRIGGER;
Members
- TriggerActive
A Boolean value that determines if the trigger should be paid attention to by the driver. - TriggerType
The op code of the trigger. - TriggerAction
Action that the trigger is to take if it is fired. - TriggerFlags
Trigger flags. - TriggerPatternMatch
The trigger pattern match. - TriggerBufferSize
Trigger buffer size. - Reserved
Reserved.
Requirements
Client | Requires Windows XP, Windows 2000 Professional, or Windows NT Workstation 4.0. |
Server | Requires Windows Server 2003, Windows 2000 Server, or Windows NT Server 4.0. |
Header | Declared in Netmon.h. |