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TRIGGER

The TRIGGER structure indicates an action to be taken by the driver at a specified time.

typedef struct _TRIGGER {
  BOOL TriggerActive;
  BYTE TriggerType;
  BYTE TriggerAction;
  DWORD TriggerFlags;
  PATTERNMATCH TriggerPatternMatch;
  DWORD TriggerBufferSize;
  DWORD Reserved;
} TRIGGER, 
 *LPTRIGGER;

Members

  • TriggerActive
    A Boolean value that determines if the trigger should be paid attention to by the driver.
  • TriggerType
    The op code of the trigger.
  • TriggerAction
    Action that the trigger is to take if it is fired.
  • TriggerFlags
    Trigger flags.
  • TriggerPatternMatch
    The trigger pattern match.
  • TriggerBufferSize
    Trigger buffer size.
  • Reserved
    Reserved.

Requirements

Client Requires Windows XP, Windows 2000 Professional, or Windows NT Workstation 4.0.
Server Requires Windows Server 2003, Windows 2000 Server, or Windows NT Server 4.0.
Header

Declared in Netmon.h.