InkOverlay.Selection Property
InkOverlay.Selection Property |
Gets or sets the Strokes collection that is currently selected inside the InkOverlay control.
Definition
Visual Basic .NET Public Property Selection As Strokes C# public Strokes Selection { get; set; } Managed C++ public: __property Strokes* get_Selection();
public: __property void set_Selection(Strokes*);
Property Value
Microsoft.Ink.Strokes. The Strokes collection that is currently selected inside the InkOverlay control. The default value is an empty Strokes collection.
This property is read/write. This property has no default value.
Exceptions
Remarks
To get the bounding rectangle of the Strokes collection after it has been moved or resized, call the GetBoundingBox method of the Strokes collection returned by this property.
To get the bounding rectangle of of the Strokes collection before it was moved, handle the SelectionMoved event and get the OldSelectionBoundingRect property of the InkOverlaySelectionMovedEventArgs object.
To get the bounding rectangle of of the Strokes collection before it was resized, handle the SelectionResized event and get the OldSelectionBoundingRect property of the InkOverlaySelectionResizedEventArgs object.
Examples
[C#]
This C# example demonstrates use of the Selection property and using the HitTestSelection method. This application uses a check box, theCheckBox, to toggle an InkOverlay object, theInkOverlay, between inking and selection modes. The example also uses the HitTestSelection results to change the color of the selected strokes from the Selection property when one of the selection sizing handles of the selection rectangle is clicked.
using System; using System.Windows.Forms; using Microsoft.Ink; namespace theApplication { public class Form1: System.Windows.Forms.Form { private Microsoft.Ink.InkOverlay theInkOverlay; private System.Windows.Forms.CheckBox theCheckBox; public Form1() { InitializeComponent(); theInkOverlay = new InkOverlay(Handle); // Behind attach mode allows you to use the check box. theInkOverlay.AttachMode = InkOverlayAttachMode.Behind; theInkOverlay.Enabled = true; } private void InitializeComponent() { this.theCheckBox = new System.Windows.Forms.CheckBox(); this.SuspendLayout(); // // theCheckBox // this.theCheckBox.Name = "theCheckBox"; this.theCheckBox.TabIndex = 0; this.theCheckBox.Text = "Selection Mode"; this.theCheckBox.CheckedChanged += new System.EventHandler(this.theCheckBox_CheckedChanged); // // Form1 // this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.ClientSize = new System.Drawing.Size(304, 266); this.Controls.AddRange(new System.Windows.Forms.Control[] { this.theCheckBox}); this.Name = "Form1"; this.Text = "HitTestSelection"; this.Load += new System.EventHandler(this.Form1_Load); this.ResumeLayout(false); } [STAThread] static void Main() { Application.Run(new Form1()); } // Create the overlay, add the mouse down event handler, and enable the overlay private void Form1_Load(object sender, System.EventArgs e) { theInkOverlay.MouseDown += new InkCollectorMouseDownEventHandler(theInkOverlay_MouseDown); } // Handle the mouse down event for the overlay private void theInkOverlay_MouseDown(object sender, CancelMouseEventArgs e) { if (theInkOverlay.EditingMode == InkOverlayEditingMode.Select) { SelectionHitResult result = theInkOverlay.HitTestSelection(e.X, e.Y); DrawingAttributes theDrawingAttributes = new DrawingAttributes(); if (result == SelectionHitResult.Northwest) { theDrawingAttributes.Color = System.Drawing.Color.Green; } else if (result == SelectionHitResult.Northeast) { theDrawingAttributes.Color = System.Drawing.Color.Red; } else if (result == SelectionHitResult.Southeast) { theDrawingAttributes.Color = System.Drawing.Color.Yellow; } else if (result == SelectionHitResult.Southwest) { theDrawingAttributes.Color = System.Drawing.Color.Blue; } theInkOverlay.Selection.ModifyDrawingAttributes(theDrawingAttributes); this.Refresh(); } } private void theCheckBox_CheckedChanged(object sender, System.EventArgs e) { // Can't change EditingMode while the overlay is collecting ink if (true == theInkOverlay.CollectingInk) { theCheckBox.Checked = !theCheckBox.Checked; return; } // Toggle the EditingMode between Inking and Selection if (theInkOverlay.EditingMode == InkOverlayEditingMode.Ink) { theInkOverlay.EditingMode = InkOverlayEditingMode.Select; } else { theInkOverlay.EditingMode = InkOverlayEditingMode.Ink; } } } }
[VB.NET]
This Microsoft® Visual Basic® .NET example demonstrates use of the Selection property and using the HitTestSelection method. This application uses a check box, theCheckBox, to toggle an InkOverlay object, theInkOverlay, between inking and selection modes. The example also uses the HitTestSelection results to change the color of the selected strokes from the Selection property when one of the selection sizing handles of the selection rectangle is clicked.
Option Explicit On Imports System Imports System.Windows.Forms Imports Microsoft.Ink Public Class Form1 Inherits System.Windows.Forms.Form Private WithEvents theInkOverlay As Microsoft.Ink.InkOverlay Private WithEvents theCheckBox As System.Windows.Forms.CheckBox Public Sub New() InitializeComponent() End Sub Private Sub InitializeComponent() Me.theCheckBox = New System.Windows.Forms.CheckBox() Me.SuspendLayout() ' 'theCheckBox ' Me.theCheckBox.Name = "theCheckBox" Me.theCheckBox.TabIndex = 0 Me.theCheckBox.Text = "Selection Mode" ' 'Form1 ' Me.AutoScaleBaseSize = New System.Drawing.Size(5, 13) Me.ClientSize = New System.Drawing.Size(292, 266) Me.Controls.AddRange(New System.Windows.Forms.Control() {Me.theCheckBox}) Me.Name = "Form1" Me.Text = "HitTestSelection" Me.ResumeLayout(False) End Sub Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) _ Handles MyBase.Load theInkOverlay = New InkOverlay(Handle) ' Using an Attach Mode of behind lets you check the check box instead of inking on it. theInkOverlay.AttachMode = InkOverlayAttachMode.Behind theInkOverlay.Enabled = True End Sub Private Sub theInkOverlay_MouseDown(ByVal sender As Object, ByVal e As Microsoft.Ink.CancelMouseEventArgs)_ Handles theInkOverlay.MouseDown If theInkOverlay.EditingMode = InkOverlayEditingMode.Select Then Dim result As SelectionHitResult result = theInkOverlay.HitTestSelection(e.X, e.Y) Dim theDrawingAttributes As New DrawingAttributes() If result = SelectionHitResult.Northwest Then theDrawingAttributes.Color = Color.Green ElseIf result = SelectionHitResult.Northeast Then theDrawingAttributes.Color = Color.Red ElseIf result = SelectionHitResult.Southeast Then theDrawingAttributes.Color = Color.Yellow ElseIf result = SelectionHitResult.Southwest Then theDrawingAttributes.Color = Color.Blue End If theInkOverlay.Selection.ModifyDrawingAttributes(theDrawingAttributes) Refresh() End If End Sub Private Sub theCheckBox_CheckedChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) _ Handles theCheckBox.CheckedChanged ' Can't change EditingMode while the overlay is collecting ink If theInkOverlay.CollectingInk Then theCheckBox.Checked = Not theCheckBox.Checked End If 'Toggle the EditingMode between Inking and Selection If theInkOverlay.EditingMode = InkOverlayEditingMode.Ink Then theInkOverlay.EditingMode = InkOverlayEditingMode.Select Else theInkOverlay.EditingMode = InkOverlayEditingMode.Ink End If End Sub End Class
See Also