Partager via


InkOverlay.InkOverlay Constructor

InkOverlay.InkOverlay Constructor

Initializes a new instance of the InkOverlay class that is not yet associated with a window.

Definition

Visual Basic .NET Public Sub InkOverlay()
C# public InkOverlay();
Managed C++ public: InkOverlay();

Remarks

Before collecting ink, an application must associate a window handle with the InkOverlay object. To create an InkOverlay object with an associated window handle, call the InkOverlay(IntPtr) constructor.

In addition to the pen, the mouse can be used for input.

Examples

[C#]

This C# example initializes a new instance of the InkOverlay object, theInkOverlay, associates it with the window handle of the form, and then enables it.

using System;
using System.Drawing;
using System.Windows.Forms;
using Microsoft.Ink;

class MinimumInkApp : System.Windows.Forms.Form
{
    InkOverlay theInkOverlay;

    public MinimumInkApp()
    {
        // Initialize the form.
        this.Text = "Minimum Ink Application";

        // Create and enable theInkOverlay.
        theInkOverlay = new InkOverlay();
        theInkOverlay.Handle = Handle;
        theInkOverlay.Enabled = true;
    }

    public static void Main()
    {
        Application.Run(new MinimumInkApp());
    }
}

[VB.NET]

This Microsoft® Visual Basic® .NET example initializes a new instance of the InkOverlay object, theInkOverlay, associates it with the window handle of the form, and then enables it.

Imports System.Windows.Forms
Imports Microsoft.Ink
Public Class MinimumInkApp
    Inherits System.Windows.Forms.Form

    Dim theInkOverlay As InkOverlay

    Public Sub New()
        MyBase.New()
        'Initialize the form.
        Me.Text = "Minimum Ink Application"
        'Create and enable theInkOverlay.
        theInkOverlay = New InkOverlay()
        theInkOverlay.Handle = Handle
        theInkOverlay.Enabled = True
    End Sub

    Public Shared Sub Main()
        Application.Run(New MinimumInkApp())
    End Sub
End Class

See Also