InkOverlay.InkOverlay Constructor
InkOverlay.InkOverlay Constructor |
Initializes a new instance of the InkOverlay class that is not yet associated with a window.
Definition
Visual Basic .NET Public Sub InkOverlay() C# public InkOverlay(); Managed C++ public: InkOverlay();
Remarks
Before collecting ink, an application must associate a window handle with the InkOverlay object. To create an InkOverlay object with an associated window handle, call the InkOverlay(IntPtr) constructor.
In addition to the pen, the mouse can be used for input.
Examples
[C#]
This C# example initializes a new instance of the InkOverlay object, theInkOverlay, associates it with the window handle of the form, and then enables it.
using System; using System.Drawing; using System.Windows.Forms; using Microsoft.Ink; class MinimumInkApp : System.Windows.Forms.Form { InkOverlay theInkOverlay; public MinimumInkApp() { // Initialize the form. this.Text = "Minimum Ink Application"; // Create and enable theInkOverlay. theInkOverlay = new InkOverlay(); theInkOverlay.Handle = Handle; theInkOverlay.Enabled = true; } public static void Main() { Application.Run(new MinimumInkApp()); } }
[VB.NET]
This Microsoft® Visual Basic® .NET example initializes a new instance of the InkOverlay object, theInkOverlay, associates it with the window handle of the form, and then enables it.
Imports System.Windows.Forms Imports Microsoft.Ink Public Class MinimumInkApp Inherits System.Windows.Forms.Form Dim theInkOverlay As InkOverlay Public Sub New() MyBase.New() 'Initialize the form. Me.Text = "Minimum Ink Application" 'Create and enable theInkOverlay. theInkOverlay = New InkOverlay() theInkOverlay.Handle = Handle theInkOverlay.Enabled = True End Sub Public Shared Sub Main() Application.Run(New MinimumInkApp()) End Sub End Class
See Also