IDebugObject::IsProxy
Determines if the object is a transparent proxy.
HRESULT IsProxy (
BOOL* pfIsProxy
);
int IsProxy (
out bool pfIsProxy
);
Parameters
- pfIsProxy
[out] TRUE if the object is a transparent proxy; otherwise, FALSE.
Return Value
If successful, returns S_OK; otherwise, returns an error code.
Remarks
This method is implemented by the default C++ debug engine.