CBitmap::LoadMappedBitmap
Call this member function to load a bitmap and map the colors to the current system colors.
BOOL LoadMappedBitmap(
UINT nIDBitmap,
UINT nFlags = 0,
LPCOLORMAP lpColorMap = NULL,
int nMapSize = 0
);
Parameters
nIDBitmap
The ID of the bitmap resource.nFlags
A flag for a bitmap. Can be zero or CMB_MASKED.lpColorMap
A pointer to a COLORMAP structure that contains the color information needed to map the bitmaps. If this parameter is NULL, the function uses the default color map.nMapSize
The number of color maps pointed to by lpColorMap.
Return Value
Nonzero if successful; otherwise 0.
Remarks
By default, LoadMappedBitmap will map colors commonly used in button glyphs.
For information about creating a mapped bitmap, see the Windows function CreateMappedBitmap and the COLORMAP structure in the Windows SDK.
Requirements
Header: afxwin.h