RolePlayerPropertyDescriptor.GetSetFieldString Method
Returns a localized string for the name of the set value transaction.
Namespace: Microsoft.VisualStudio.Modeling.Design
Assembly: Microsoft.VisualStudio.Modeling.Sdk.12.0 (in Microsoft.VisualStudio.Modeling.Sdk.12.0.dll)
Syntax
'Declaration
Protected Overridable Function GetSetFieldString ( _
caption As String _
) As String
protected virtual string GetSetFieldString(
string caption
)
protected:
virtual String^ GetSetFieldString(
String^ caption
)
abstract GetSetFieldString :
caption:string -> string
override GetSetFieldString :
caption:string -> string
protected function GetSetFieldString(
caption : String
) : String
Parameters
caption
Type: System.StringThe localized string that describes the value that will be set.
Return Value
Type: System.String
A localized string for the name of the set value transaction.
Exceptions
Exception | Condition |
---|---|
ArgumentNullException | The caption parameter is nulla null reference (Nothing in Visual Basic). |
Remarks
The SetValue method initiates a set value transaction for the described property.
The phrase is localized based on the culture used by the current thread. The resources included in the Visual Studio 2008 SDK only support English.
This method uses composition to generate the phrase.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.