IVsTrackProjectDocuments2.OnAfterAddDirectories Method
This method is called by a project after directories have been added to the project.
Namespace: Microsoft.VisualStudio.Shell.Interop
Assembly: Microsoft.VisualStudio.Shell.Interop (in Microsoft.VisualStudio.Shell.Interop.dll)
Syntax
'Declaration
Function OnAfterAddDirectories ( _
pProject As IVsProject, _
cDirectories As Integer, _
rgpszMkDocuments As String() _
) As Integer
int OnAfterAddDirectories(
IVsProject pProject,
int cDirectories,
string[] rgpszMkDocuments
)
int OnAfterAddDirectories(
[InAttribute] IVsProject^ pProject,
[InAttribute] int cDirectories,
[InAttribute] array<String^>^ rgpszMkDocuments
)
abstract OnAfterAddDirectories :
pProject:IVsProject *
cDirectories:int *
rgpszMkDocuments:string[] -> int
function OnAfterAddDirectories(
pProject : IVsProject,
cDirectories : int,
rgpszMkDocuments : String[]
) : int
Parameters
pProject
Type: Microsoft.VisualStudio.Shell.Interop.IVsProject[in] Project for which the directories have been added.
cDirectories
Type: Int32[in] Number of directories that were added.
rgpszMkDocuments
Type: array<String[][in, size_is(cDirectories)] Array of paths for the directories that were added. This is the same size as cFiles.
Return Value
Type: Int32
If the method succeeds, it returns S_OK. If it fails, it returns an error code.
Remarks
COM Signature
From IVsTrackProjectDocuments2.idl
HRESULT IVsTrackProjectDocuments2::OnAfterAddDirectories(
[in] IVsProject *pProject,
[in] int cDirectories,
[in, size_is(cDirectories)] const LPCOLESTR rgpszMkDocuments[]
);
The project calls this method after it has added directories to notify the environment that the directories have been added.
Note
All directory calls are optional. However, if you call one of the OnQuery* directory methods, then you are required to call the corresponding OnAfter* directory method if the OnQuery* call was successful.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.