SEEK_START
Specifies the position from which to start seeking in a disassembly stream.
enum enum_SEEK_START {
SEEK_START_BEGIN = 0x0001,
SEEK_START_END = 0x0002,
SEEK_START_CURRENT = 0x0003,
SEEK_START_CODECONTEXT = 0x0004,
SEEK_START_CODELOCID = 0x0005
};
typedef DWORD SEEK_START;
public enum enum_SEEK_START {
SEEK_START_BEGIN = 0x0001,
SEEK_START_END = 0x0002,
SEEK_START_CURRENT = 0x0003,
SEEK_START_CODECONTEXT = 0x0004,
SEEK_START_CODELOCID = 0x0005
};
Members
SEEK_START_BEGIN
Starts seeking at the beginning of the current document.SEEK_START_END
Starts seeking at the end of the current document.SEEK_START_CURRENT
Starts seeking at the current position of the current document.SEEK_START_CODECONTEXT
Starts seeking at the given code context of the current document.SEEK_START_CODELOCID
Starts seeking at the given code location identifier. Code location identifiers are obtained by calling IDebugDisassemblyStream2::GetCurrentLocation.
Remarks
Passed as an argument to the IDebugDisassemblyStream2::Seek method.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll
See Also
Reference
Enumerations (Visual Studio Debugging)