THREADPROPERTY_FIELDS
Specifies what information about a thread is to be retrieved.
enum enum_THREADPROPERTY_FIELDS {
TPF_ID = 0x0001,
TPF_SUSPENDCOUNT = 0x0002,
TPF_STATE = 0x0004,
TPF_PRIORITY = 0x0008,
TPF_NAME = 0x0010,
TPF_LOCATION = 0x0020,
TPF_ALLFIELDS = 0xffffffff
};
typedef DWORD THREADPROPERTY_FIELDS;
public enum enum_THREADPROPERTY_FIELDS {
TPF_ID = 0x0001,
TPF_SUSPENDCOUNT = 0x0002,
TPF_STATE = 0x0004,
TPF_PRIORITY = 0x0008,
TPF_NAME = 0x0010,
TPF_LOCATION = 0x0020,
TPF_ALLFIELDS = 0xffffffff
};
Members
TPF_ID
Initialize/use the dwThreadId field of the THREADPROPERTIES structure.TPF_SUSPENDCOUNT
Initialize/use the dwSuspendCount field of the THREADPROPERTIES structure.TPF_STATE
Initialize/use the dwThreadState field of the THREADPROPERTIES structure.TPF_PRIORITY
Initialize/use the bstrPriority field of the THREADPROPERTIES structure.TPF_NAME
Initialize/use the bstrName field of the THREADPROPERTIES structure.TPF_LOCATION
Initialize/use the bstrLocation field of the THREADPROPERTIES structure.TPF_ALLFIELDS
Specifies all fields.
Remarks
These values are passed as an argument to the IDebugThread2::GetThreadProperties method to indicate which fields of the THREADPROPERTIES structure are to be initialized.
These values are also used in dwFields member of the THREADPROPERTIES structure to indicate which fields are used and valid.
These flags may be combined with a bitwise OR.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll