VsDebugTargetInfo2 Structure
Provides information about a debug target.
Namespace: Microsoft.VisualStudio.Shell.Interop
Assembly: Microsoft.VisualStudio.Shell.Interop.8.0 (in Microsoft.VisualStudio.Shell.Interop.8.0.dll)
Syntax
'Declaration
Public Structure VsDebugTargetInfo2
public struct VsDebugTargetInfo2
public value class VsDebugTargetInfo2
[<Sealed>]
type VsDebugTargetInfo2 = struct end
JScript supports the use of structures, but not the declaration of new ones.
The VsDebugTargetInfo2 type exposes the following members.
Methods
Name | Description | |
---|---|---|
Equals | Indicates whether this instance and a specified object are equal. (Inherited from ValueType.) | |
GetHashCode | Returns the hash code for this instance. (Inherited from ValueType.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType.) |
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Fields
Name | Description | |
---|---|---|
bstrArg | BSTR containing the command line arguments to the exe (DLO_CreateProcess). | |
bstrCurDir | BSTR containing the current directory (DLO_CreateProcess). | |
bstrEnv | BSTR containing the environment settings (DLO_CreateProcess). | |
bstrExe | BSTR containing the name of the executable. | |
bstrOptions | BSTR containing custom options specific to each debugger (nulla null reference (Nothing in Visual Basic) is recommended). | |
bstrPortName | BSTR containing the name of the port from the supplier specified in guidPortSupplier. (Can be nulla null reference (Nothing in Visual Basic)). | |
bstrRemoteMachine | BSTR containing the machine name for a remote machine. Use nulla null reference (Nothing in Visual Basic) for the local machine. | |
cbSize | Specifies the size of the VsDebugTargetInfo2 struct. | |
dlo | Specifies how this process should be launched or attached. | |
dwDebugEngineCount | Specifies the number of debug engine GUIDs in the guidLaunchDebugEngine array. | |
dwProcessId | Specifies the process id (DLO_AlreadyRunning). | |
dwReserved | Reserved for future use - specify nulla null reference (Nothing in Visual Basic). | |
fSendToOutputWindow | BOOL - if true, stdout and stderr are to be routed to the output window. | |
guidLaunchDebugEngine | Specifies the guid of the debug engine used for launch (DLO_CreateProcess) | |
guidPortSupplier | Specifies the GUID of the port supplier. | |
guidProcessLanguage | Specifies the language of the hosting process. Used to preload expression evaluators. | |
hStdError | The stderr handle. | |
hStdInput | The stdin handle. | |
hStdOutput | The stdout handle. | |
LaunchFlags | Specifies the launch flags that were passed to DebugLaunch. | |
pDebugEngines | Specifies an array of debug engine guids, or nulla null reference (Nothing in Visual Basic) if dwDebugEngineCount is zero. | |
pUnknown | Specifies an interface pointer - usage depends on DEBUG_LAUNCH_OPERATION. |
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Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.