CMDIFrameWndEx::EnableWindowsDialog
Inserts a menu item whose command ID calls a CMFCWindowsManagerDialog dialog box.
void EnableWindowsDialog(
UINT uiMenuId,
LPCTSTR lpszMenuText,
BOOL bShowAllways=FALSE,
BOOL bShowHelpButton=FALSE
);
void EnableWindowsDialog(
UINT uiMenuId,
UINT uiMenuTextResId,
BOOL bShowAllways=FALSE,
BOOL bShowHelpButton=FALSE
);
Parameters
[in] uiMenuId
Specifies the resource ID of a menu.[in] lpszMenuText
Specifies the item's text.[in] bShowHelpButton
Specifies whether to display a Help button on the windows management dialog box.[in] uiMenuTextResId
The string resource identifier that contains the item's text string.
Remarks
Use this method to insert a menu item whose command calls a MDI child window management dialog box (CMFCWindowsManagerDialog Class). The new item is inserted into the menu specified by uiMenuId. Call EnableWindowsDialog when you process the WM_CREATE message.
Example
The following example shows how EnableWindowsDialog is used in the VisualStudioDemo Sample: MFC Visual Studio Application.
// Enable windows manager:
EnableWindowsDialog(ID_WINDOW_MANAGER, _T("Windows..."), TRUE);
Requirements
Header: afxMDIFrameWndEx.h