unordered_multimap::unordered_multimap
Constructs a container object.
unordered_multimap(
const unordered_multimap& Right
);
explicit unordered_multimap(
size_type Bucket_count = N0,
const Hash& Hash = Hash(),
const Comp& Comp = Pred(),
const Allocator& Al = Alloc()
);
unordered_multimap(
unordered_multimap&& Right
);
unordered_multimap(
initializer_list<Type> IList
);
unordered_multimap(
initializer_list< Type > IList,
size_type Bucket_count
);
unordered_multimap(
initializer_list< Type > IList,
size_type Bucket_count,
const Hash& Hash
);
unordered_multimap(
initializer_list< Type > IList,
size_type Bucket_count,
const Hash& Hash,
const Key& Key
);
unordered_multimap(
initializer_list<Type> IList,
size_type Bucket_count,
const Hash& Hash,
const Key& Key,
const Allocator& Al
);
template<class InputIterator>
unordered_multimap(
InputIterator first,
InputIterator last,
size_type Bucket_count = N0,
const Hash& Hash = Hash(),
const Comp& Comp = Pred(),
const Allocator& Al = Alloc()
);
Parameters
Parameter |
Description |
InputIterator |
The iterator type. |
Al |
The allocator object to store. |
Comp |
The comparison function object to store. |
Hash |
The hash function object to store. |
Bucket_count |
The minimum number of buckets. |
Right |
The container to copy. |
IList |
The initializer_list from which to copy the elements. |
Remarks
The first constructor specifies a copy of the sequence controlled by Right. The second constructor specifies an empty controlled sequence. The third constructor. specifies a copy of the sequence by moving Right. The fourth, fifth, sixth, seventh, and eighth constructors use an initializer_list for the members. The ninth constructor inserts the sequence of element values [First, Last).
All constructors also initialize several stored values. For the copy constructor, the values are obtained from Right. Otherwise:
The minimum number of buckets is the argument Bucket_count, if present; otherwise it is a default value described here as the implementation-defined value N0.
The hash function object is the argument Hash, if present; otherwise it is Hash().
The comparison function object is the argument Comp, if present; otherwise it is Pred().
The allocator object is the argument Al, if present; otherwise, it is Alloc().
Example
// std__unordered_map__unordered_multimap_construct.cpp
// compile with: /EHsc
#include <unordered_map>
#include <iostream>
using namespace std;
using Mymap = unordered_multimap<char, int> ;
int main()
{
Mymap c1;
c1.insert(Mymap::value_type('a', 1));
c1.insert(Mymap::value_type('b', 2));
c1.insert(Mymap::value_type('c', 3));
// display contents " [c 3] [b 2] [a 1]"
for (const auto& c : c1) {
cout << " [" << c.first << ", " << c.second << "]";
}
cout << endl;
Mymap c2(8,
hash<char>(),
equal_to<char>(),
allocator<pair<const char, int> >());
c2.insert(Mymap::value_type('d', 4));
c2.insert(Mymap::value_type('e', 5));
c2.insert(Mymap::value_type('f', 6));
// display contents " [f 6] [e 5] [d 4]"
for (const auto& c : c2) {
cout << " [" << c.first << ", " << c.second << "]";
}
cout << endl;
Mymap c3(c1.begin(),
c1.end(),
8,
hash<char>(),
equal_to<char>(),
allocator<pair<const char, int> >());
// display contents " [c 3] [b 2] [a 1]"
for (const auto& c : c3) {
cout << " [" << c.first << ", " << c.second << "]";
}
cout << endl;
Mymap c4(move(c3));
// display contents " [c 3] [b 2] [a 1]"
for (const auto& c : c4) {
cout << " [" << c.first << ", " << c.second << "]";
}
cout << endl;
// Construct with an initializer_list
unordered_multimap<int, char> c5({ { 5, 'g' }, { 6, 'h' }, { 7, 'i' }, { 8, 'j' } });
for (const auto& c : c5) {
cout << " [" << c.first << ", " << c.second << "]";
}
cout << endl;
// Initializer_list plus size
unordered_multimap<int, char> c6({ { 5, 'g' }, { 6, 'h' }, { 7, 'i' }, { 8, 'j' } }, 4);
for (const auto& c : c1) {
cout << " [" << c.first << ", " << c.second << "]";
}
cout << endl;
// Initializer_list plus size and hash
unordered_multimap<int, char, tr1::hash<char>> c7(
{ { 5, 'g' }, { 6, 'h' }, { 7, 'i' }, { 8, 'j' } },
4,
tr1::hash<char>()
);
for (const auto& c : c1) {
cout << " [" << c.first << ", " << c.second << "]";
}
cout << endl;
// Initializer_list plus size, hash, and key_equal
unordered_multimap<int, char, tr1::hash<char>, equal_to<char>> c8(
{ { 5, 'g' }, { 6, 'h' }, { 7, 'i' }, { 8, 'j' } },
4,
tr1::hash<char>(),
equal_to<char>()
);
for (const auto& c : c1) {
cout << " [" << c.first << ", " << c.second << "]";
}
cout << endl;
// Initializer_list plus size, hash, key_equal, and allocator
unordered_multimap<int, char, tr1::hash<char>, equal_to<char>> c9(
{ { 5, 'g' }, { 6, 'h' }, { 7, 'i' }, { 8, 'j' } },
4,
tr1::hash<char>(),
equal_to<char>(),
allocator<pair<const char, int> >()
);
for (const auto& c : c1) {
cout << " [" << c.first << ", " << c.second << "]";
}
cout << endl;
}
[a, 1] [b, 2] [c, 3] [d, 4] [e, 5] [f, 6] [a, 1] [b, 2] [c, 3] [a, 1] [b, 2] [c, 3] [5, g] [6, h] [7, i] [8, j] [a, 1] [b, 2] [c, 3] [a, 1] [b, 2] [c, 3] [a, 1] [b, 2] [c, 3] [a, 1] [b, 2] [c, 3] [c, 3] [b, 2] [a, 1] [f, 6] [e, 5] [d, 4] [c, 3] [b, 2] [a, 1] [c, 3] [b, 2] [a, 1]
Requirements
Header: <unordered_map>
Namespace: std