RoleHasRolePlayer.RolePlayer Property
DomainRole RolePlayer Roles played by the class.
Namespace: Microsoft.VisualStudio.Modeling.DslDefinition
Assembly: Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.12.0 (in Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.12.0.dll)
Syntax
'Declaration
<DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RoleHasRolePlayer/RolePlayer.DisplayName", _
GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RoleHasRolePlayer/RolePlayer.Description", _
GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<DomainRoleAttribute(DomainRoleOrder.Target, PropertyName := "RolesPlayed", _
PropertyDisplayNameKey := "Microsoft.VisualStudio.Modeling.DslDefinition.RoleHasRolePlayer/RolePlayer.PropertyDisplayName", _
PropagatesCopy := PropagatesCopyOption.DoNotPropagateCopy, Multiplicity := Multiplicity.ZeroMany)> _
<DomainObjectIdAttribute("54ded391-fe9d-4925-ba02-79a47f0df384")> _
Public Property RolePlayer As DomainClass
[DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RoleHasRolePlayer/RolePlayer.DisplayName",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RoleHasRolePlayer/RolePlayer.Description",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DomainRoleAttribute(DomainRoleOrder.Target, PropertyName = "RolesPlayed",
PropertyDisplayNameKey = "Microsoft.VisualStudio.Modeling.DslDefinition.RoleHasRolePlayer/RolePlayer.PropertyDisplayName",
PropagatesCopy = PropagatesCopyOption.DoNotPropagateCopy, Multiplicity = Multiplicity.ZeroMany)]
[DomainObjectIdAttribute("54ded391-fe9d-4925-ba02-79a47f0df384")]
public DomainClass RolePlayer { get; set; }
[DisplayNameResourceAttribute(L"Microsoft.VisualStudio.Modeling.DslDefinition.RoleHasRolePlayer/RolePlayer.DisplayName",
typeof(DslDefinitionModelDomainModel), L"Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DescriptionResourceAttribute(L"Microsoft.VisualStudio.Modeling.DslDefinition.RoleHasRolePlayer/RolePlayer.Description",
typeof(DslDefinitionModelDomainModel), L"Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DomainRoleAttribute(DomainRoleOrder::Target, PropertyName = L"RolesPlayed",
PropertyDisplayNameKey = L"Microsoft.VisualStudio.Modeling.DslDefinition.RoleHasRolePlayer/RolePlayer.PropertyDisplayName",
PropagatesCopy = PropagatesCopyOption::DoNotPropagateCopy, Multiplicity = Multiplicity::ZeroMany)]
[DomainObjectIdAttribute(L"54ded391-fe9d-4925-ba02-79a47f0df384")]
public:
property DomainClass^ RolePlayer {
DomainClass^ get ();
void set (DomainClass^ value);
}
[<DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RoleHasRolePlayer/RolePlayer.DisplayName",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")>]
[<DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RoleHasRolePlayer/RolePlayer.Description",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")>]
[<DomainRoleAttribute(DomainRoleOrder.Target, PropertyName = "RolesPlayed",
PropertyDisplayNameKey = "Microsoft.VisualStudio.Modeling.DslDefinition.RoleHasRolePlayer/RolePlayer.PropertyDisplayName",
PropagatesCopy = PropagatesCopyOption.DoNotPropagateCopy, Multiplicity = Multiplicity.ZeroMany)>]
[<DomainObjectIdAttribute("54ded391-fe9d-4925-ba02-79a47f0df384")>]
member RolePlayer : DomainClass with get, set
function get RolePlayer () : DomainClass
function set RolePlayer (value : DomainClass)
Property Value
Type: Microsoft.VisualStudio.Modeling.DslDefinition.DomainClass
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.