Gesture.Stretch Method (UITestControl, Point, Point, UInt32)
Perform a stretch gesture which essentially is used for three types of interactions: optical zoom, resizing, and semantic zoom.
Namespace: Microsoft.VisualStudio.TestTools.UITesting
Assembly: Microsoft.VisualStudio.TestTools.WindowsStore.UITesting (in Microsoft.VisualStudio.TestTools.WindowsStore.UITesting.dll)
Syntax
'Declaration
Public Shared Sub Stretch ( _
control As UITestControl, _
relativePoint1 As Point, _
relativePoint2 As Point, _
distanceToMove As UInteger _
)
public static void Stretch(
UITestControl control,
Point relativePoint1,
Point relativePoint2,
uint distanceToMove
)
public:
static void Stretch(
UITestControl^ control,
Point relativePoint1,
Point relativePoint2,
unsigned int distanceToMove
)
static member Stretch :
control:UITestControl *
relativePoint1:Point *
relativePoint2:Point *
distanceToMove:uint32 -> unit
public static function Stretch(
control : UITestControl,
relativePoint1 : Point,
relativePoint2 : Point,
distanceToMove : uint
)
Parameters
control
Type: Microsoft.VisualStudio.TestTools.UITesting.UITestControlControl on which the stretch gesture is to be performed.
- relativePoint1
Type: Microsoft.VisualStudio.TestTools.UITest.Input.Point
- relativePoint2
Type: Microsoft.VisualStudio.TestTools.UITest.Input.Point
distanceToMove
Type: UInt32The distance each finger moves away from each other in pixels.
Remarks
Playback of a stretch gesture depends on screen resolution. If the resolution changes, the parameters may have to be changed.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.