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CRenderTarget::DrawBitmap

Draws the formatted text described by the specified IDWriteTextLayout object.

void DrawBitmap(
   CD2DBitmap* pBitmap,
   const CD2DRectF& rectDest,
   float fOpacity = 1.0,
   D2D1_BITMAP_INTERPOLATION_MODE interpolationMode = D2D1_BITMAP_INTERPOLATION_MODE_LINEAR,
   const CD2DRectF* pRectSrc = NULL
);

Parameters

  • pBitmap
    The bitmap to render.

  • rectDest
    The size and position, in device-independent pixels in the render target's coordinate space, of the area to which the bitmap is drawn. If the rectangle is not well-ordered, nothing is drawn, but the render target does not enter an error state.

  • fOpacity
    A value between 0.0f and 1.0f, inclusive, that specifies an opacity value to apply to the bitmap; this value is multiplied against the alpha values of the bitmap's contents.

  • interpolationMode
    The interpolation mode to use if the bitmap is scaled or rotated by the drawing operation.

  • pRectSrc
    The size and position, in device-independent pixels in the bitmap's coordinate space, of the area within the bitmap to draw.

Requirements

Header: afxrendertarget.h

See Also

Reference

CRenderTarget Class