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CRenderTarget::SetTransform

Applies the specified transform to the render target, replacing the existing transformation. All subsequent drawing operations occur in the transformed space.

void SetTransform(
   const D2D1_MATRIX_3X2_F* transform
);
void SetTransform(
   const D2D1_MATRIX_3X2_F& transform
);

Parameters

  • transform
    The transform to apply to the render target.

Requirements

Header: afxrendertarget.h

See Also

Reference

CRenderTarget Class