CRenderTarget::PushLayer
Adds the specified layer to the render target so that it receives all subsequent drawing operations until PopLayer is called.
void PushLayer(
const D2D1_LAYER_PARAMETERS& layerParameters,
CD2DLayer& layer
);
Parameters
layerParameters
The content bounds, geometric mask, opacity, opacity mask, and antialiasing options for the layer.layer
The layer that receives subsequent drawing operations.
Requirements
Header: afxrendertarget.h