tile_barrier::wait_with_tile_static_memory_fence Method
Blocks execution of all threads in a tile until all threads in a tile have reached this call. This ensures that tile_staticmemory accesses are visible to other threads in the thread tile, and have been executed in program order.
void wait_with_tile_static_memory_fence() const restrict(amp);
Requirements
Header: amp.h
Namespace: Concurrency