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auto_ptr::auto_ptr

The constructor for objects of type auto_ptr.

explicit auto_ptr( 
   Type* _Ptr = 0 
) throw( ); 
auto_ptr( 
   auto_ptr<Type>& _Right 
) throw( ); 
auto_ptr( 
   auto_ptr_ref<Type> _Right 
) throw( ); 
template<class Other> 
   auto_ptr( 
   auto_ptr<Other>& _Right 
) throw( );

Parameters

  • _Ptr
    The pointer to the object that auto_ptr encapsulates.

  • _Right
    The auto_ptr object to be copied by the constructor.

Remarks

The first constructor stores _Ptr in myptr, the stored pointer to the allocated object. The second constructor transfers ownership of the pointer stored in _Right, by storing _Right.release in myptr.

The third constructor behaves the same as the second, except that it stores right.ref.release in myptr, where ref is the reference stored in _Right.

The template constructor behaves the same as the second constructor, provided that a pointer to Other can be implicitly converted to a pointer to Type.

Example

// auto_ptr_auto_ptr.cpp
// compile with: /EHsc
#include <memory>
#include <iostream>
#include <vector>

using namespace std;

class Int 
{
public:
   Int(int i) 
   {
      cout << "Constructing " << ( void* )this  << endl; 
      x = i;
      bIsConstructed = true;
   };
   ~Int( ) 
   {
      cout << "Destructing " << ( void* )this << endl; 
      bIsConstructed = false;
   };
   Int &operator++( ) 
   {
      x++;
      return *this;
   };
   int x;
private:
   bool bIsConstructed;
};

void function ( auto_ptr<Int> &pi )
{
   ++( *pi );
   auto_ptr<Int> pi2( pi );
   ++( *pi2 );
   pi = pi2;
}

int main( ) 
{
   auto_ptr<Int> pi ( new Int( 5 ) );
   cout << pi->x << endl;
   function( pi );
   cout << pi->x << endl;
}
Constructing 00311AF8
5
7
Destructing 00311AF8

Requirements

Header: <memory>

Namespace: std

See Also

Reference

auto_ptr Class