IMediaRenderer::PlayAtSpeedAsync method (windows.media.streaming.h)
Instructs the DMR asynchronously to play the content that was specified by calling the SetSourceFromUriAsync, SetSourceFromStreamAsync, or SetSourceFromMediaSourceAsync method at the specified rate.
Syntax
HRESULT PlayAtSpeedAsync(
[in] ABI::Windows::Media::Streaming::PlaySpeed playSpeed,
[out] ABI::Windows::Foundation::IAsyncAction **value
);
Parameters
[in] playSpeed
The rate at which the DMR will be instructed to play the content. This value must correspond to one of the values returned by the IMediaRendererActionInformation::PlaySpeeds method.
[out] value
Receives a reference to a PlaybackOperation object that is used to get results from the asynchronous operation.
Return value
The method returns an HRESULT. Possible values include, but are not limited to, those in the following table.
Return code | Description |
---|---|
|
The method succeeded. |
Remarks
Before this method is called, you must call SetSourceFromUriAsync, SetSourceFromStreamAsync, or SetSourceFromMediaSourceAsync first to specify the content.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | windows.media.streaming.h |