IMediaRenderer::SetSourceFromUriAsync method (windows.media.streaming.h)
Instructs the DMR asynchronously to prepare the content identified by the specified URI for playing.
Syntax
HRESULT SetSourceFromUriAsync(
[in] HSTRING URI,
[out] __FIAsyncOperation_1_UINT32 **value
);
Parameters
[in] URI
An HSTRING containing the file path or resource location of media content.
[out] value
Receives a reference to a PlaybackOperation object that is used to get results from the asynchronous operation.
Return value
The method returns an HRESULT. Possible values include, but are not limited to, those in the following table.
Return code | Description |
---|---|
|
The method succeeded. |
Remarks
If the DMR is not currently playing anything, the PlayAsync or PlayAtSpeedAsync method must be used to instruct the DMR to start playing.
If the DMR is already playing content, it will automatically switch to the content provided by the URI parameter.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | windows.media.streaming.h |