Device.GetTexture(Int32) Method (Microsoft.DirectX.Direct3D)
Retrieves a texture assigned to a stage for a device.
Definition
Visual Basic Public Function GetTexture( _
ByVal stage As Integer _
) As TextureC# public Texture GetTexture(
int stage
);C++ public:
Texture^ GetTexture(
int stage
);JScript public function GetTexture(
stage : int
) : Texture;
Parameters
stage System.Int32
Stage identifier of the texture to retrieve. Stage identifiers are zero-based.
Return Value
Microsoft.DirectX.Direct3D.Texture
A BaseTexture object that represents the returned texture.
Remarks
Typically, methods that return state do not work on devices created using PureDevice. This method, however, is an exception.
Exceptions
The method call is invalid. For example, a method's parameter might contain an invalid value.
See Also