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Breakpoint Overview (Windows Embedded CE 6.0)

1/5/2010

When execution is in a break state, functions, variables, and objects remain in memory, but their movements and activities are suspended.

Breakpoint types

Windows Embedded CE provides three types of breakpoints:

  • Location breakpoints, which cause execution to stop when the code reaches a certain location.
  • Message breakpoints, which cause execution to stop when a particular function message is reached.
  • Data breakpoints, which cause execution to stop when the value of data at a certain location changes, or when a referenced Boolean expression is true.
    Data breakpoints have the following restrictions:
    • They must be set on global variables.
    • They must be enabled while in the module or context, or while the .exe file is running.
    • They must be disabled when outside the module or context, or when the module is no longer running.
    • They must be set in a source file that has no spaces in its path.
    • They can only be instantiated on a new instance of an existing module if the existing breakpoint was instantiated on one module at a time.
    • If the existing breakpoint was instantiated on multiple modules, either simultaneously or after a secondary module loaded, the breakpoint cannot be split.
    • When a new module loads and a line contains multiple breakpoints that are not all of the same state, the breakpoints are displayed in an undefined state.

See Also

Concepts

Breakpoints
Viewing Debug Information in the Debug Windows
Handling Breakpoint Behavior