Debugging and Testing a Networked Media Device (Windows Embedded CE 6.0)
1/5/2010
This section provides information about testing the real-time performance and the device drivers in a networked media device, and also about debugging a networked media device. This section also provides links to information about using Microsoft Platform Builder together with an x86 development platform.
In This Section
- Performance Tools for Networked Media Devices
Provides descriptions of performance tools that you can use to analyze device operation.
- Best Practices for Investigating Performance Problems
Provides helpful guidelines for effective debugging of the networked media device.
- Testing Real-Time Performance on a Networked Media Device
Describes how to test the real-time performance requirements of a networked media device.
- Testing Device Drivers on a Networked Media Device
Describes how to test the device drivers that are on a networked media device.
- Example Testing Environment for a Networked Media Device
Describes an example testing environment for testing a networked media device.
Related Sections
- Designing Hardware for Networked Media Devices
Discusses various tradeoffs inherent in the selection of the hardware components for a networked media device.
- Managing Media Servers
Discusses content metadata, event notifications, and queries. Intel provides Universal Plug and Play (UPnP) tools that can be used to develop media server queries. For more information about UPnP, see the Intel Web site.
- Debugging Resources Overview
Provides links to the debugging resources that are included with Platform Builder, such as the Kernel Debugger, Remote Tools, Target Control Debugging, and so on.