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FLASH_PDD_TRANSFER (Windows Embedded CE 6.0)

1/6/2010

This structure describes a run of sectors and contains data and/or spare area buffers to be read or written. FLASH_PDD_TRANSFER is the input structure for IOCTL_FLASH_PDD_READ_PHYSICAL_SECTORS and IOCTL_FLASH_PDD_WRITE_PHYSICAL_SECTORS.

Syntax

typedef struct __FLASH_PDD_TRANSFER {
  DWORD RegionIndex;
  SECTOR_RUN SectorRun;
  BYTE* pData;
  BYTE* pSpare;
} FLASH_PDD_TRANSFER;

Members

  • RegionIndex
    The region to apply the request to.
  • SectorRun
    A single run of sectors.
  • pData
    A pointer to the data buffer to read or write.
  • pSpare
    A pointer to the spare area buffer to read or write.

Requirements

Header FlashPdd.h
Windows Embedded CE Windows Embedded CE 6.0 R2

See Also

Reference

Flash Driver PDD Structures
Flash Driver MDD Structures