BLOCK_RUN (Windows Embedded CE 6.0)
1/6/2010
This structure describes a single run of blocks.
Syntax
typedef struct __BLOCK_RUN {
ULONG RegionIndex;
ULONGLONG StartBlock;
ULONG BlockCount;
} BLOCK_RUN;
Members
- RegionIndex
The region to apply the request to.
- StartBlock
The starting block relative to the start of the region.
- BlockCount
The number of blocks in the request.
Requirements
Header | FlashCommon.h |
Windows Embedded CE | Windows Embedded CE 6.0 R2 |