SS_SOCKET_STATE (Windows Embedded CE 6.0)
1/6/2010
This structure stores information on a socket state. It is used by the SS_InquireSocket function in the socket service table.
Syntax
typedef struct SS_SOCKETSTATE{
DWORD dwEventMask;
DWORD dwEventChanged;
DWORD dwEventStatus;
DWORD dwInterfaceType;
DWORD dwInterruptStatus;
UINT8 flREQRouting;
UINT8 fVcc;
UINT8 uVpp1;
UINT8 uVpp2;
} SS_SOCKET_STATE, *PSS_SOCKET_STATE;
Members
- dwEventMask
PC Card event that will generate the callback function.
- dwEventChanged
PC Card status that has changed since it was last cleared by calling SS_SetSocket.
- dwEventStatus
Current event status.
- dwInterfaceType
PC Card interface type. This value can be set to Memory, Memory and I/O, or Cardbus.
- dwInterruptStatus
Socket interrupt line status. This status can be changed by calling the SS_SetSocket function or read by the SS_GetSocket function. The interrupt line status has a flag indicating whether or not the client IRQ has been routed, whether or not the client IRQ is a wake-up source, and if the status change interrupt is a wake-up source.
- flREQRouting
Indicates if a client IRQ is routed to an IRQ or SYSINTR value.
- fVcc
Vcc power entry index and status.
- uVpp1
Vpp1 power entry index.
- uVpp2
Vpp2 power entry index.
Requirements
Header | socksv2.h |
Windows Embedded CE | Windows CE 5.0 and later |