D3DM_COPYRECT (Windows Embedded CE 6.0)
1/6/2010
This structure contains the contents of the D3DMOP_COPYRECT command token (see D3DM_OPERATION), which instructs the driver to copy pixel data from one surface to another.
Syntax
typedef struct _D3DM_COPYRECT {
ULONG SourceSurf;
RECT SourceRect;
ULONG DestSurf;
POINT DestPoint;
} D3DM_COPYRECT, * LPD3DM_COPYRECT;
Members
- SourceSurf
A ULONG value that specifies the source surface for the copy operation.
- SourceRect
A RECT structure that defines the portion of the source surface that the driver should copy.
- DestSurf
A ULONG value that specifies the destination surface for the copy operation.
- DestPoint
A POINT structure that specifies the location on the destination surface that the upper left corner of the rectangle should be mapped to.
Requirements
Header | d3dmddk.h |
Windows Embedded CE | Windows CE 5.0 |
See Also
Reference
Direct3D Mobile Driver Structures