Partager via


ResolverInitialize (Windows Embedded CE 6.0)

1/6/2010

A Resolver DLL implements this function. The Location Framework calls this export during its initialization, immediately after loading the Resolver DLL.

Syntax

DWORD ResolverInitialize(
  RESOLVER_INFORMATION* pResInfo
);

Parameters

  • pResInfo
    Pointer to a RESOLVER_INFORMATION structure containing configuration information about the Resolver DLL that the Location Framework read from the registry.

Return Value

The Resolver should return ERROR_SUCCESS if initialization succeeds or return an error code otherwise. If the function does not return ERROR_SUCCESS, the plugin will be immediately stopped.

Remarks

There are a number of functions that are not safe to be called in DllMain, such as spinning threads, using winsock, COM, or any other calls that may cause other libraries to be loaded. Such operations should be performed in this function instead.

The Location Framework loads initialization functions serially. Resolvers must not block for long periods of time in this function. Doing so will halt the Location Framework’s initialization and also that of servicesd.exe.

The RESOLVER_INFORMATION structure passed in does not need to be copied by the Resolver for future reference. It will also be passed in on subsequent calls to ResolverGetLocation.

Requirements

Header lfplugin.h
Windows Embedded CE Windows Embedded CE 6.0 and later

See Also

Reference

Location Framework Plugin Functions