CEL_EVENT_PULSE (Windows Embedded CE 6.0)
1/6/2010
This structure is passed when an event is pulsed with PulseEvent.
Syntax
typedef struct __CEL_EVENT_PULSE {
HANDLE hEvent;
} CEL_EVENT_PULSE, *PCEL_EVENT_PULSE;
Members
- hEvent
Handle of the event that is being pulsed.
Requirements
Header | celog.h |
Windows Embedded CE | Windows CE 3.0 and later |