DISPID (Windows Embedded CE 6.0)
1/6/2010
This data type is used by IDispatch::Invoke to identify methods, properties, and arguments.
Syntax
Typedef LONG DISPID;
Remarks
The following table shows the dispatch identifiers (DISPIDs) with special meaning.
DISPID | Description |
---|---|
DISPID_VALUE |
The default member for the object. This property or method is invoked when an ActiveX client specifies the object name without a property or method. |
DISPID_NEWENUM |
The _NewEnum property. This special, restricted property is required for collection objects. It returns an enumerator object that supports IEnumVARIANT, and should have the restricted attribute specified in Object Description Language. |
DISPID_EVALUATE |
The Evaluate method. This method is implicitly invoked when the ActiveX client encloses the arguments in square brackets. For example, the following two lines are equivalent.
The Evaluate method has the DISPID DISPID_EVALUATE. |
DISPID_PROPERTYPUT |
The parameter that receives the value of an assignment in a PROPERTYPUT. |
DISPID_CONSTRUCTOR |
The C++ constructor function for the object. |
DISPID_DESTRUCTOR |
The C++ destructor function for the object. |
DISPID_UNKNOWN |
The value returned by IDispatch::GetIDsOfNames to indicate that a member or parameter name was not found. |
DISPID_COLLECT |
The Collect property. You use this property if the method you are calling through Invoke is an accessor function. |
The following DISPIDs are reserved:
- DISPID_Name (800)
- DISPID_Delete (801)
- DISPID_Object (802)
- DISPID_Parent (803)
Requirements
Header | oaidl.h |
Windows Embedded CE | Windows CE 2.0 and later |