D3DM Values (Windows Embedded CE 6.0)
1/6/2010
The following table shows values that are for general use within Microsoft® Direct3D® Mobile.
Value | Description |
---|---|
D3DM_GENERICFAILURE |
Return value indicating that a function has failed and the error cannot be mapped to another specific return code. This value is equivalent to E_FAIL. |
D3DM_OK |
Return value indicating that a function has succeeded. This value is equivalent to S_OK. |
D3DM_MAKE_RSVALUE |
See D3DM_MAKE_RSVALUE. |
D3DM_SDK_VERSION |
Value identifying the current version of Direct3D Mobile. |
D3DM_TEXSTAGECOUNT |
The number of texture stages supported per rendering pass. |
Requirements
Header | d3dm.h |
Windows Embedded CE | Windows CE 5.0 and later |