Partager via


D3DMXMatrixTranspose (Windows Embedded CE 6.0)

1/6/2010

This function returns the transpose of a matrix in floating point format.

Syntax

D3DMXMATRIX* WINAPI D3DMXMatrixTranspose(
  D3DMXMATRIX*       pOut,
  CONST D3DMXMATRIX* pM
);

Parameters

  • pOut
    [in, out] Pointer to the D3DMXMATRIX structure that is the result of the operation.
  • pM
    [in] Pointer to the source D3DXMMATRIX structure.

Return Value

Pointer to the D3DMXMATRIX structure that is the matrix transpose of the matrix.

Remarks

The return value for this function is the same value returned in the pOut parameter. In this way, the D3DXMatrixTranspose function can be used as a parameter for another function.

Requirements

Header d3dmx.h
Library D3dmx.lib
Windows Embedded CE Windows Embedded CE 6.0 and later

See Also

Reference

D3DMX Functions
D3DMXMATRIX
D3DMXMatrixTransposeFxd