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D3DMCOLOR_ARGB (Windows Embedded CE 6.0)

1/6/2010

This macro converts unsigned 8-bit-per-channel color values to a D3DMCOLOR value.

Syntax

#define D3DMCOLOR_ARGB(a,r,g,b) \
  ((D3DMCOLOR)((((a)&0xff)<<24)|(((r)&0xff)<<16)| \
  (((g)&0xff)<<8)|((b)&0xff)))

Parameters

  • a
    Value for the alpha color component.
  • r
    Value for the red color component.
  • g
    Value for the green color component.
  • b
    Value for the blue color component.

Requirements

Header d3dmtypes.h
Windows Embedded CE Windows CE 5.0 and later

See Also

Reference

Direct3D Mobile Macros
D3DMCOLOR_RGBA