D3DMVECTOR (Windows Embedded CE 6.0)
1/6/2010
This structure defines a vector. This value of this basic mathematical type can be either fixed or floating point.
Syntax
typedef struct _D3DMVECTOR {
D3DMVALUE x;
D3DMVALUE y;
D3DMVALUE z;
} D3DMVECTOR;
Members
- x
A D3DMVALUE specifying the x component of the vector.
- y
A D3DMVALUE specifying the y component of the vector.
- z
A D3DMVALUE specifying the z component of the vector.
Requirements
Header | d3dmtypes.h |
Windows Embedded CE | Windows CE 5.0 and later |