EnumUILanguages (Windows Embedded CE 6.0)
1/6/2010
This function enumerates the UI languages that are available on the system.
Syntax
BOOL EnumUILanguages(
UILANGUAGE_ENUMPROC lpUILanguageEnumProc,
DWORD dwFlags
);
Parameters
- lpUILanguageEnumProc
Points to an application-defined callback function. The EnumUILanguages function enumerates language identifiers by making repeated calls to this callback function. For more information, see the EnumUILanguagesProc callback function.
- dwFlags
Reserved. Must be zero.
Return Value
If the function succeeds, the return value is TRUE. If the function fails, the return value is FALSE. To get extended error information, call the GetLastError function.
The following table shows possible return values for the GetLastError function.
Value | Description |
---|---|
ERROR_INVALID_PARAMETER |
The parameter is incorrect. |
Remarks
The value of the dwFlags parameter must be zero. The function enumerates the UI languages by passing language identifiers, one at a time, to the specified application-defined callback function. This continues until the last language identifier is found or the callback function returns FALSE.
Requirements
Header | windows.h |
Library | Coreloc.lib |
Windows Embedded CE | Windows CE .NET 4.0 and later |
See Also
Reference
EnumUILanguagesProc
GetSystemDefaultUILanguage
GetUserDefaultUILanguage