CAMMsgEvent::WaitMsg (Windows Embedded CE 6.0)
1/6/2010
Enables sent messages to be processed while waiting for an event to be signaled or for the indicated time-out to occur.
Syntax
BOOL WaitMsg(
DWORD dwTimeOut
);
Parameters
- dwTimeOut
Optional time-out value, represented in milliseconds. The default is INFINITE.
Return Value
Returns TRUE if the event is signaled, or FALSE if the time-out occurred.
Remarks
Call CAMMsgEvent::WaitMsg rather than CAMEvent::Wait if you want to block on a time-out or a signaled event and continue to process sent messages.
If you do not process messages and another thread sends you a message, deadlock could occur.
For example, if you create a thread using the Win32 CreateThread function and block until the thread can initialize, deadlock occurs if the thread sends a message to your window using the Win32 SendMessage function. This is because SendMessage does not return until the message is processed.
CAMMsgEvent::WaitMsg allows SendMessage to return to the caller by using a Win32 PeekMessage loop to do message processing.
Requirements
Windows Embedded CE | Windows CE 2.12 and later |
Note | Microsoft DirectShow applications and DirectShow filters have different include file and Library requirements For more information, see Setting Up the Build Environment, Version 2.12 requires DXPAK 1.0 or later |