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RECTL (Windows Embedded CE 6.0)

1/6/2010

This structure defines the coordinates of the upper-left and lower-right corners of a rectangle.

Syntax

typedef struct _RECTL { 
  LONG left; 
  LONG top; 
  LONG right; 
  LONG bottom; 
} RECTL, *PRECTL; 

Members

  • left
    Specifies the x-coordinate of the upper-left corner of the rectangle.
  • top
    Specifies the y-coordinate of the upper-left corner of the rectangle.
  • right
    Specifies the x-coordinate of the lower-right corner of the rectangle.
  • bottom
    Specifies the y-coordinate of the lower-right corner of the rectangle.

Remarks

When RECTL is passed to the FillRect function, the rectangle is filled up to, but not including, the right column and bottom row of pixels.

This structure is identical to the RECT structure.

Requirements

Header windef.h
Windows Embedded CE Windows CE 1.0 and later

See Also

Reference

GDI Structures
FillRect