XRRepeatBehavior (Windows Embedded CE 6.0)
1/6/2010
This structure defines how a IXRTimeline is repeated.
Syntax
struct XRRepeatBehavior{
enum RepeatBehaviorType{
RepeatBehaviorType_IterationCount,
RepeatBehaviorType_RepeatDuration,
RepeatBehaviorType_Forever
};
float IterationCount;
XRTimeSpan RepeatDuration;
RepeatBehaviorType BehaviorType;
};
Members
- IterationCount
Indicates how many times the timeline is repeated.
- RepeatDuration
Indicates how long the timeline is repeated.
BehaviorType
Indicates the repeat behavior and which members are valid as described in the following table:Value Description RepeatBehaviorType_IterationCount
The IterationCount value specifies the number of times a timeline plays. The default iteration count is 1.0.
RepeatBehaviorType_RepeatDuration
The RepeatDuration value specifies the duration of the timeline object as a multiple of the duration of playing the timeline one time.
RepeatBehaviorType_Forever
Indicates that the timeline repeats indefinitely.
.NET Framework Equivalent
System.Windows.Media.Animation.RepeatBehavior
Requirements
Header | XamlRuntime.h |
sysgen | SYSGEN_XAML_RUNTIME |
Windows Embedded CE | Windows Embedded CE 6.0 R3 |