_Multiply4dM
Multiplies a 4x4 matrix by a 4x4 matrix.
float* _Multiply4dM(
float* result,
float* matrix1,
float* matrix2
);
Parameters
- result
[out] Pointer to an array of float values arranged such that the indices of the array are the [row][column] values of the 4x4 matrix. This matrix receives the result of the operation. - matrix1
[in] Pointer to an array of float values arranged such that the indices of the array are the [row][column] values of the 4x4 matrix. - matrix2
[in] Pointer to an array of float values arranged such that the indices of the array are the [row][column] values of the 4x4 matrix.
Return Values
Pointer to the 4x4 result matrix.
Requirements
OS Versions: Windows CE .NET 4.0 and later.
Header: shintr.h.
See Also
_XDMultMatrix | Microprocessor-specific Intrinsic Functions
Last updated on Thursday, April 08, 2004
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