Customizing the User Interface
Windows CE allows platform developers to customize the look and behavior of many aspects of their platforms user interface.
In This Section
- How to Implement Screen Rotation
Provides the steps necessary to rotate the screen on a Windows CE .NET 4.2-based platform. - Creating a Skin
Describes skins for use with common controls, window controls, and the nonclient area of windows. - Customizing a UI Component
Documents customizable UI components, such as Out of Memory UI, Startup UI, and Touch Screen Calibration UI. - Customizing Dialog Boxes and Message Boxes
Describes customizations for such dialog and message box attributes as size and location, as well as implementations for headless systems. - Customizing System Colors
Describes customizations for system colors, such as those used for buttons, title bars, and text. - Customizing Fonts
Explains the ways in which you can modify font support on a platform, including replacing fonts, enabling Microsoft ClearType, and supporting non-Roman fonts. - Using Applications in Landscape and Portrait Modes
Describes how configure a platform to support applications that can switch between landscape and portrait display modes. - Out of Memory User Interface Reference
Provides platform developers with reference information for the out of memory system. - Startup User Interface Reference
Provides platform developers with reference information for the startup UI. - Touch Screen Calibration Reference
Provides platform developers with reference information for touch screen calibration UI. - User Interface Reference for OEMs
Provides platform developers with reference information for controlling various aspects of the user interface.
Related Sections
- Developing Platform Elements
Provides a list of topics related to adding and customizing elements of a platform. - Creating a Custom Shell
Describes the available options and techniques for customizing the Windows CE shell.
Last updated on Wednesday, April 13, 2005
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